目 录 1.引言························································· 1 内容来自www.paper51.com 2.课件内容分析与课件设计······································· 1 http://www.paper51.com 3.课件总体设计················································· 2 内容来自www.paper51.com
3.1.开发工具················································· 2 内容来自论文无忧网 www.paper51.com 3.2.素材收集················································· 2 http://www.paper51.com 3.3.界面设计················································· 2 copyright paper51.com 3.4.课件主流程设计··········································· 3 copyright paper51.com
3.5.课件模块实现············································· 4 paper51.com
3.5.1.“帮助系统”模块设计································ 4 http://www.paper51.com 3.5.2.“鼠标学习”模块设计································ 4 内容来自www.paper51.com 3.5.2.1.插入FLASH鼠标图片阅览器····················· 5 内容来自www.paper51.com 3.5.2.2.鼠标课程讲解程序设计························· 5 paper51.com
3.5.2.3.鼠标练习的程序设计··························· 6 paper51.com
3.5.3.“键盘学习”模块设计································ 6 内容来自www.paper51.com 3.5.3.1.插入FLASH键盘图片阅览器····················· 7 内容来自www.paper51.com 3.5.3.2.键盘课程讲解程序设计························· 7 内容来自www.paper51.com 3.5.3.3.键盘练习的程序设计··························· 8 copyright paper51.com 3.5.4.“测试系统”模块设计································ 8 内容来自www.paper51.com 3.5.4.1.从数据库中获取随机题························· 9 copyright paper51.com 3.5.4.2.用户答案记录·································10 内容来自论文无忧网 www.paper51.com 3.5.4.3.判断用户答案·································10 内容来自论文无忧网 www.paper51.com 3.5.4.4.成绩登记·····································10 copyright paper51.com
3.5.4.5.成绩排名·····································11 内容来自论文无忧网 www.paper51.com 3.6.程序打包及运行···········································11 copyright paper51.com 4.结束语·······················································12 copyright paper51.com
致谢···························································12 内容来自论文无忧网 www.paper51.com 参考文献·······················································12 内容来自www.paper51.com 附录(使用说明)················································14 内容来自论文无忧网 www.paper51.com
1. 引言 http://www.paper51.com
多媒体课件是基于CAI技术,根据教学目标设计,表现特定的教学内容,反映一定教学策略的计算机教学程序;它是可以用来存储、传递和处理教学信息,能让学生进行交互操作,并对学生的学习作出评价的教学媒体。从现实的一些课件开发情况来看,还存在一些不科学之处比如:(1)、将教案全部搬上屏幕,仅用课件替代黑板;(2)、哗众取宠,喧宾夺主,片面追求华丽、花俏,文字术语。(3)、有的在制作课件时,盲目地追求最新的“高科技”,使得用户不易操作。(4)、无交互或交互设计不够科学合理。 内容来自论文无忧网 www.paper51.com 在信息技术课教学中多媒体课件也最为常用的辅教、导学工具之一。本课件《鼠标与键盘的学习》是用Authorware开发软件作为运行平台对课件进行开发的,所要讲解的内容通过多媒体信息表现出来,具有信息量大、适应性广,且能将文字、图形、图片、动画、影片和声音等媒体进行有机结合的功能,从而更好的解决了传统课堂教学模式下理论理解不透彻、课堂互动效果差等缺点。 内容来自论文无忧网 www.paper51.com
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